txt_file "Chars\TemplateCharacters\MinifigTemplate_standard"

//------------------------------------------------------------------------
// Character Specific Properties
//------------------------------------------------------------------------
Villain

//------------------------------------------------------------------------
// Character Abilities
//------------------------------------------------------------------------
Ability "SuperFighting"
Ability "InteractWithCrackedLEGODefault"
Ability "High_Jump"
Ability "ToxicResistant"
Ability "ImmuneToToxic"
Ability "ImmuneToFire"
Ability "Regeneration"
Ability "MinifigPhoneCameraBlack"
Ability "HyperJump_GeneralZod"
Ability "MegaPickupDefault"
Ability "GeneralZod_Flying"
Ability "CombatDeflectGeneric"
Ability "HeatVision_XRay"
Ability "DetectiveMode_GeneralZod"
Ability "Super_Strength"
Ability "KryptonianLaserBeam"
Ability "SpellItFastBuild"

//------------------------------------------------------------------------
// Character Attributes
//------------------------------------------------------------------------
Ability "ATTRIBUTE_ICE"
Ability "ATTRIBUTE_HEAT"

//------------------------------------------------------------------------
// Player Items
//------------------------------------------------------------------------
clear_default_items

//------------------------------------------------------------------------
// Extra flags that should get turned into an ability at some point
//------------------------------------------------------------------------
has_invincibility

//------------------------------------------------------------------------
// SFX
//------------------------------------------------------------------------
Ability "AudioReactionDataGenMale1VOX"

//------------------------------------------------------------------------
// VFX
//------------------------------------------------------------------------

vfxlevel_override "VFX_GeneralZod"
vfxlevel_override "VFX_Ultraman" EXTRA_SLOT1

Ability "GeneralZod_SlamOverrides"
Ability "GeneralZod_PunchHitOverrides"
Ability "GeneralZod_CrackedLEGO_Override"


//------------------------------------------------------------------------
// MISC
//------------------------------------------------------------------------
moving_icon_start
    action " Icon_Idle_Evil2"
	cameraOffset x -0.006 y 0.02 z -0.02
moving_icon_end

Ability "CharacterFileCharHeightAbility" ( OffsetX = 0.05, OffsetY = -0.02, OffsetZ = 0.0, CharHeight = 0.44, ZoomMultiplier = 1.1 )
Ability "CharInstToTextureSuppressIdle2"
Ability "CharInstToTextureSuppressIdle3"
Ability "CharInstToTextureSuppressIdle4"
